Lorne Devlog - 07


Week 6

Online stuff - teams / player roles
More checkpoint system

I expanded on the spline-based checkpoint system by adding a function for counting laps and recording lap times. I also started customizing the online code so that the game would be team based, the tutorial was for a free for all type game. I also set it up so that the players would be automatically assigned roles within their team. I also had to make sure this data was passed through from the lobby into the game.

Leave a comment

Log in with itch.io to leave a comment.