Jayden McKay - DevBlog - 08
Open Wheel Wacers » Devlog
This week was basically final touches for everything I’ve done up until this point. So I had touched up all textures on assets, redone the wall textures, placed particle effects into the game scene and fixed the player camera render distance.
I also worked on Kelvin’s tracks for him and UV’d & textured them all after accidentally dropping a material onto one of the tracks. It looked like a candy road with stretched textures flowing all the way down the track so that gave me the perfect Idea when texturing all 3 tracks.
- Track placement & Track texturing Finished
- Map patches/Finalized
Open Wheel Wacers
Status | On hold |
Authors | Hawaiian_Noises, NerzaArtz, Brad Lemon, GnomeLess |
Genre | Racing |
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