Jayden McKay - DevBlog - 05
Open Wheel Wacers » Devlog
I continued to further detail the assets already pre-made by kelvin and then fix any errors and/or remove back faces and bottom faces of meshes the player won’t see to help our games performance.
Afterwards I began to create the smaller assets for the kitchen such as the plates, cups, fruits, drinks etc. I took a few steps back and began to further fix most kitchen models and lower the polycount for Kelvin's assets he made.
- Map modelling
- Map texturing
Open Wheel Wacers
Status | On hold |
Authors | Hawaiian_Noises, NerzaArtz, Brad Lemon, GnomeLess |
Genre | Racing |
More posts
- Jayden McKay - DevBlog - 08Jul 02, 2021
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