Lorne Devlog - 04


Week 3

Online stuff - lobby

I decided that the game should be an online multiplayer because the main game mode would involve two teams against each other and to be able to have decent sized teams it would be best if the game was online. I found a tutorial series for making a basic online game and started following it. Once I got far enough into it I would modify things to fit our game.

The main problem I had with the online code was that I didn’t really have a way of testing it properly so I kept working on it hoping that it would be fine in the end. lol

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