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Devlog
Micro-Gravity Madhouse
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Devlog
Brad's Devlog
March 28, 2021
by
Brad Lemon
Week One - Day 1 We planned out the GDD and started on colour palettes, mood boards to then move onto the enemy and map concepts. The big part in map concepts was making an interactable environment fo...
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Kelvin - Dev Blog
March 26, 2021
by
NerzaArtz
Week One We started this week with figuring out a shoot em up style game, I wasn’t here for the Monday due to health issues and when I came back on the Tuesday Lorne and Brad had come up with a conc...
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Lorne - Devlog
March 26, 2021
by
Hawaiian_Noises
Week 1 - Day 1 The idea for this game started with me playing around with a tutorial about planetary gravity in Unity. We decided that it would be a cool mechanic to add to an FPS and the initial idea...
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