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Micro-Gravity Madhouse

Micro-Gravity Madhouse

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Devlog

  • Brad's Devlog
    March 28, 2021 by Brad Lemon
    Week One - Day 1 We planned out the GDD and started on colour palettes, mood boards to then move onto the enemy and map concepts. The big part in map concepts was making an interactable environment fo... Continue reading
  • Kelvin - Dev Blog
    March 26, 2021 by NerzaArtz
    Week One We started this week with figuring out a shoot em up style game, I wasn’t here for the Monday due to health issues and when I came back on the Tuesday Lorne and Brad had come up with a conc... Continue reading
  • Lorne - Devlog
    March 26, 2021 by Hawaiian_Noises
    Week 1 - Day 1 The idea for this game started with me playing around with a tutorial about planetary gravity in Unity. We decided that it would be a cool mechanic to add to an FPS and the initial idea... Continue reading
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